Create, Experiment, Build, Question and Learn.
I am a specialist Product and Graphic Design Teacher, specialising in the Iterative process of designing, prototyping and evaluating. With a particular focus on entrepreneurship and making, rooted in real-world contexts and challenges.
My mission is to plan and deliver creative, fun and engaging lessons for KS3, 4 and 5, ages 11-18.
Create, Experiment, Build, Question and Learn.
I am a specialist Product and Graphic Design Teacher, specialising in the Iterative process of designing, prototyping and evaluating. With a particular focus on entrepreneurship and making, rooted in real-world contexts and challenges.
My mission is to plan and deliver creative, fun and engaging lessons for KS3, 4 and 5, ages 11-18.
Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments.
↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞
✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries.
♥ After using this product please leave a rating and comment.
♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments.
↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞
✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries.
♥ After using this product please leave a rating and comment.
♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
The Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons consist of tasks that apply directly to their internal assessment (IA) so that they can practically apply the key theory that they have learned. This best prepares students for both internal and external IB assessments.
↠ Projects work in PowerPoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞
✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries.
♥ After using this product please leave a rating and comment.
♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback and I will happily support you with any issues.
The Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons consist of tasks that apply directly to their internal assessment (IA) so that they can practically apply the key theory that they have learned. This best prepares students for both internal and external IB assessments.
↠ Projects work in PowerPoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞
✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries.
♥ After using this product please leave a rating and comment.
♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback and I will happily support you with any issues.
This bundle includes all HL (higher level) content required for the Design Technology IB DP course. In this series of lessons, students gain an understanding of the required topics:
7. UCD
7.1 7.2 UCD
7.3 Strategies for user research
7.4 Strategies for user centered design (UCD)
7.5 Beyond usability - designing for pleasure and emotion
Sustainability
8.1 Sustainable Development
8.2 Sustainable Consumption
8.3 Sustainable Design
8.4 Sustainable Innovation
9. Innovation and Markets
9.1 Corporate Social Responsibility
9.1 Corporate Strategies
9.2 Market Sectors and Segments
9.3a Marketing mix 4P’s
9.3b Place
9.3c Price
9.4 Consumer reaction
9.4 Market research and strategies
9.5 Branding, Brand Loyalty
9.6 Packaging and brand identity
10. Commercial Production
10.1 Jit and JIC
10.2 Lean production
10.3 Computer integrated manufacturing (CIM)
10.4 Quality management
10.5 Economic viability
Lessons include objectives, keywords, engaging activities, videos and real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments.
Lessons cover the entirety of what students need to learn for the topic and can be taught in any order.
If you enjoyed this project/scheme of work. Please visit my shop where there is a range of creative and engaging design and engineering projects.
This bundle includes all ten topics: SL (standard level) and HL (higher level) content required for the Design Technology IB DP course. In these series of lessons, students gain an understanding of all required topics:
1. Human Factors and Ergonomics
1.1a Anthropometrics
1.1b Psychological factors
1.1c Psychological factors
2. Resource management and sustainable production
2.1 Resources and reserves
2.2 Waste mitigation strategies
2.3 Energy utilization, storage and distribution
2.4 Clean technology
2.5 Green Design
2.6 Eco-design
3. Modelling
3.1 Conceptual Modelling
3.2 Graphical Modelling
3.3 Physical Modelling
3.4 CAD
3.5 Rapid Prototyping
4. Final Production
4.1 Properties of materials
4.2a Metals and metallic alloys
4.2b Timber
4.2c Glass
4.2d Plastics
4.2e Textiles
4.2f Composites
4.3 Scales of production
4.4 Manufacturing processes
4.5 Production systems
4.6 Robots in automated production
5. Innovation and Design
5.1 Invention, IP and patents
5.2 Categories of innovation
5.3 Innovation, Acts of insight
5.3 Strategies for innovation
5.4 Stakeholders for Innovation
5.5 Planned and Perceived Obsolescence
5.5 Product Lifecycle
5.6 Rogers’ Characteristics
5.7 Market Analysis
5.7 Market Competition
5.7 Target Markets
5.7 Writing a design specification
6. Classic Design
6.1 Characteristics of classic design
6.2 Classic design, function and form
7. UCD
7.1 7.2 UCD
7.3 Strategies for user research
7.4 Strategies for user centered design (UCD)
7.5 Beyond usability - designing for pleasure and emotion
8. Sustainability
8.1 Sustainable Development
8.2 Sustainable Consumption
8.3 Sustainable Design
8.4 Sustainable Innovation
9. Innovation and Markets
9.1 Corporate Social Responsibility
9.1 Corporate Strategies
9.2 Market Sectors and Segments
9.3a Marketing mix 4P’s
9.3b Place
9.3c Price
9.4 Consumer reaction
9.4 Market research and strategies
9.5 Branding, Brand Loyalty
9.6 Packaging and brand identity
10. Commercial Production
10.1 Jit and JIC
10.2 Lean production
10.3 Computer integrated manufacturing (CIM)
10.4 Quality management
10.5 Economic viability
Lessons include objectives, keywords, engaging activities, videos and real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments.
Lessons cover the entirety of what students need to learn for the topic and can be taught in any order.
If you enjoyed this project/scheme of work. Please visit my shop where there is a range of creative and engaging design and engineering projects.
Full KS3 Project Bundle which can cover the entire of KS3 Product Design, representing a significant saving over buying individually.
In these outstanding, creative scheme of work, students are tasked with designing and making a product in line with a specific brief. With practical, written and theory work closely related to the new 1-9 GCSE Design Technology Specification and the NEA.
It covers the entire iterative (non-linear) design process as well as relatable theory. The SOW can be adapted to be taught at KS3 or KS4.
Full KS3 Product Design Project Bundle consisting of:
STEM (Science, Technology Engineering & Maths) Project
Desk tidy Project
Iterative Ergonomics Water Bottle Project
Iterative Storage Unit Ikea Project
Architecture Project
Iterative contemporary furniture Project
Biomimicry Espresso Cup Project
Theory lessons covering:
Ergonomics & Anthropometrics
Packaging
Evaluating
Sustainability and energy stores
Target Market
Technology Push & Market Pull
Plastics
Woods Theory
For more information about each lesson/project, please click on each relevant individual resource.
These units/projects have been designed for a term (12-14 weeks) or half-term (6-8 weeks) though each can be extended or condensed by modifying the design process and portfolio accordingly.
Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments.
↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞
✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries.
♥ After using this product please leave a rating and comment.
♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
MYP Units Bundle which covers each year group for the MYP 1 - 5 Design curriculum, representing a significant saving over buying units individually.
In these outstanding, creative units, students are tasked with designing and making solutions in line with specific client-led briefs. With practical, written, and theory work closely related to the new MYP Design Specification and four assessment criteria.
These units/projects have been designed for a term (12-14 weeks) or half-term (6-8 weeks) though each can be extended or condensed by modifying the design process and portfolio accordingly. Included is a unit planner that maps each project to units of inquiry (IB), sustainable development goals (UN), ATL skills (IB), and inner development goals (IDGs).
Each project covers the entire iterative (non-linear) design process as well as relatable theory. The units are flexible and can be adapted to be taught throughout MY1 to MY5. The recommended MY year group can be found below.
Units include:
Graphic Design Unit - Personified Typography (various briefs) (MY1).
Product Design Unit - Phone Stand Product (MY2 or 3).
Architecture Unit - Introduction to Architecture. Worlds’ Leading Architects and Their Creative Processes (MY2 or 3).
Product Design Unit - LEDC Solar Light. (MY4 or 5).
Architecture Unit - Microhouse. (MY4 or 5).
For more information about each unit please click on each relevant individual resource.
Full MYP Units Bundle which can cover the entire MYP 1 - 5 Design curriculum, representing a significant saving over buying units individually.
In these outstanding, creative units, students are tasked with designing and making solutions in line with specific client-led briefs. With practical, written, and theory work closely related to the new MYP Design Specification and four assessment criteria.
These units/projects have been designed for a term (12-14 weeks) or half-term (6-8 weeks) though each can be extended or condensed by modifying the design process and portfolio accordingly. Included is a unit planner that maps each project to units of inquiry (IB), sustainable development goals (UN), ATL skills (IB), and inner development goals (IDGs).
Each project covers the entire iterative (non-linear) design process as well as relatable theory. The units are flexible and can be adapted to be taught throughout MY1 to MY5. The recommended MY year group can be found below.
Units include:
Product Design Unit - Desk Tidy Product (MY1).
Graphic Design Unit - Personified Typography (various briefs) (MY1).
Product Design Unit - Cardboard Up-cycling Project (industry brief) (MY2).
Product Design Unit - Phone Stand Product (MY2 or 3).
Architecture Unit - Introduction to Architecture. Worlds’ Leading Architects and Their Creative Processes (MY2 or 3).
Product and App Design Unit - Smart Water Bottle and App (MY3).
Architecture Unit - Designing Accessible, Innovative, and Sustainable Schools. (MY3 or 4).
Product Design Unit - LEDC Solar Light. (MY4).
Product and App Design Unit - Smart Toothbrush. (MY4).
Architecture Unit - Microhouse. (MY5).
Engineering - 3D Printed Bridge. (MY5).
For more information about each unit please click on each relevant individual resource.
Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments.
↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞
✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries.
♥ After using this product please leave a rating and comment.
♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments.
↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞
✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries.
♥ After using this product please leave a rating and comment.
♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
In this series of lessons, students gain an understanding into the topic 5 (Innovation and Design) theory content of the IB DP Design and Technology course.
Lessons include objectives, keywords, engaging activities, videos and real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments.
Lessons cover the entirety of what students need to learn for Topic 5 Innovation and design and can be taught in any order.
5.1 Invention, IP and patents
5.2 Categories of innovation
5.3 Innovation, Acts of insight
5.3 Strategies for innovation
5.4 Stakeholders for Innovation
5.5 Product Lifecycle
5.5 Product Lifecycle - Obsolescence
5.6 Rogers’ Characteristics
5.7 Design Specification Theory
5.7 Market Analysis
5.7 Market Competition
Lessons can be taught in any order. If you enjoyed this project/scheme of work. Please visit my shop where there is a range of creative and engaging design and engineering projects.
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↠ Projects work in Powerpoint or Google slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞
✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎
♥ After using this product please leave a rating and comment.
♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
In this series of lessons, students gain an understanding into the topic 9 (Innovation and Markets) theory content of the IB DP Design and Technology course.
Lessons include objectives, keywords, engaging activities, videos and real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB DP assessments.
Lessons cover the entirety of what students need to learn for Topic 9 Innovation and Markets and can be taught in any order.
9.1a Corporate Strategies
9.1b Corporate Social Responsibility
9.2 Market Sectors and Segments
9.3a Marketing mix 4P’s
9.3b Place
9.3c Price
9.4a Market research and strategies
9.4b Consumer reaction
9.5 Branding, Brand Loyalty
9.6 Packaging and brand identity
Lessons can be taught in any order. If you enjoyed this project/scheme of work. Please visit my shop where there is a range of creative and engaging design and engineering projects.
↠ Projects work in Powerpoint or Google slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞
✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries. ✎
♥ After using this product please leave a rating and comment.
♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.
Lesson includes objectives, keywords, engaging activities, videos and current real-world examples that students can relate to. Lessons culminate in a task where students consolidate and apply the key theory that they have learnt so that they are prepared for any IB assessments.
↠ Projects work in Powerpoint or Google Slides. This file may be zipped. Once downloaded right-click the file and select ‘extract all’ to open. ↞
✎Please note I am a UK seller and unless otherwise stated the product uses standard English. This should not affect the use of this product in other countries.
♥ After using this product please leave a rating and comment.
♦ If there are any issues with the product please contact me (via the Ask a Question tab) before leaving feedback.